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Legend_of_Zelda_Ocarina_of_Time
The Legend of Zelda: Ocarina of Time
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Director(s)Shigeru Miyamoto
Producer(s)Shigeru Miyamoto
Designer(s)Shigeru Miyamoto
Yoichi Yamada
Eiji Aonuma
Yoshiaki Koizumi
Artist(s)Yusuke Nakano
Writer(s)Toru Osawa
Shigeru Miyamoto
Yoshiaki Koizumi
Composer(s)Koji Kondo
SeriesThe Legend of Zelda
Platform(s)Nintendo 64, GameCube, iQue Player, Virtual Console (Wii, Wii U), Nintendo 3DS, Nintendo Switch Online
ReleaseNintendo 64:
Nintendo GameCube:
iQue Player:
  • CHN November 17, 2003
Virtual Console (Wii):
Virtual Console (Wii U):
Nintendo 3DS:
Nintendo eShop:
Nintendo Switch Online:
  • WW October 2021
Genre(s)Action-adventure
Mode(s)Single-player

The Legend of Zelda: Ocarina of Time is an action-adventure video game. The game was published by Nintendo for the Nintendo 64. It was published in Japan and North America in November 1998. In December, it was published in the PAL regions. It was the fifth Legend of Zelda video game. It was the first in 3D. In the game, the player character Link goes on an adventure to save the kingdom of Hyrule from the evil Ganondorf. To save Hyrule, Link must fight against Ganondorf and all his minions. A special object in the game is the sacred Ocarina that Link can play after he learns the songs, causing different effects depending on the song he plays, such as moving him to certain places around Hyrule (making it much easier and faster to travel), and starting rain (for example to water plants or fill dry lakes).

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