Donkey Kong | |
---|---|
Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Designer(s) | Shigeru Miyamoto Gunpei Yokoi |
Series | Donkey Kong/Mario |
Engine | Radar Scope |
Platform(s) | Arcade, Atari 2600, Atari 7800, ColecoVision, Intellivision, Atari 8-bit family, Apple II, Commodore VIC-20, Commodore 64, TI-99/4A, ZX Spectrum, PC:DOS, MSX, NES, Famicom Disk System, Game Boy Advance, Virtual Console (Wii, 3DS, Wii U), NES Classic Edition/Famicom Mini, Nintendo Entertainment System - Nintendo Switch Online |
Release | Arcade:
Famicom Disk System:
NA 1988e-Reader:
Virtual Console (3DS): Virtual Console (Wii U):
Nintendo Switch (Arcade Archives): Nintendo Entertainment System - Nintendo Switch Online: |
Genre(s) | Platform game |
Mode(s) | Up to two players, alternating turns |
Cabinet | Upright, mini, and cocktail |
Arcade system | Main CPU: Zilog Z80 (@ 3.072 MHz) Sound CPU: I8035 (@ 400 kHz) Sound Chips: DAC (@ 400 kHz), Samples (@ 400 kHz) |
Display | Raster, standard resolution 224 x 256 (Vertical) Palette Colors 256 |
Donkey Kong is an arcade video game made by Nintendo in 1981. It was designed by Shigeru Miyamoto and Gunpei Yokoi after their other games failed in North America. It is the first game starring Mario (then called Jumpman) and Donkey Kong, where Mario has to climb a construction site to save his girlfriend Pauline from Donkey Kong, an escaped gorilla.
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